| Assets list | Sound Designer | Task
|
| players/common/pain75_1.wav |
|
| players/common/pain100_1.wav | |
|
| players/common/step_1.wav | ROLAND | Complete
|
| players/common/jump_1.wav | ROLAND | Complete
|
| players/common/step_2.wav | ROLAND | Complete
|
| players/common/jump_2.wav | ROLAND | Complete
|
| players/common/step_3.wav | ROLAND | Complete
|
| players/common/gurp_1.wav | ROLAND | Complete
|
| players/common/land_1.wav | ROLAND | Complete
|
| players/common/fall_1.wav | ROLAND | Complete
|
| players/common/step_4.wav | ROLAND | Complete
|
| players/common/fall_2.wav | ROLAND | Complete
|
| players/common/death_1.wav | |
|
| players/common/drown_1.wav | |
|
| players/common/gasp_1.wav | ROLAND | Complete
|
| players/common/pain50_1.wav | |
|
| players/common/pain25_1.wav | ROLAND | Complete
|
| Assets list | Sound Designer | Task
|
| sounds/armor/jacket/pickup.wav | ROLAND | Complete
|
| sounds/armor/shard/pickup.wav | ROLAND | Complete
|
| sounds/armor/combat/pickup.wav | ROLAND | Complete
|
| sounds/armor/body/pickup.wav | ROLAND | Complete
|
| sounds/health/medium/pickup.wav | ROLAND | Complete
|
| sounds/health/small/pickup.wav | ROLAND | Complete
|
| sounds/health/mega/pickup.wav | ROLAND | Complete
|
| sounds/health/large/pickup.wav | ROLAND | Complete
|
| sounds/adren/pickup.wav | ROLAND | Complete
|
| sounds/ammo/common/pickup.wav | ROLAND | Complete
|
| sounds/objects/grenade/hit.wav | ROLAND | Complete
|
| sounds/objects/rocket/fly.wav | ROLAND | Complete
|
| sounds/quad/pickup.wav | |
|
| sounds/quad/attack.wav | | Plays every time player with quad fires weapon. Type 'give quad damage' at console to test.
|
| sounds/quad/expire.wav | | Plays as quad damage wears off.
|
| Assets list | Sound Designer | Task
|
| sounds/world/teleport_hum.wav | ROLAND | Complete
|
| sounds/world/plat_end.wav | ROLAND | Complete
|
| sounds/world/snow.wav | ROLAND | Complete
|
| sounds/world/door_end.wav | ROLAND | Complete
|
| sounds/world/plat_mid.wav | ROLAND | Complete
|
| sounds/world/rain.wav | ROLAND | Complete
|
| sounds/world/teleport.wav | ROLAND | Complete
|
| sounds/world/jumppad.wav | ROLAND | Complete
|
| sounds/world/switch.wav | ROLAND | Complete
|
| sounds/world/water_out.wav | ROLAND | Complete
|
| sounds/world/water_in.wav | ROLAND | Complete
|
| sounds/world/plat_start.wav | ROLAND | Complete
|
| sounds/world/respawn.wav | ROLAND | Complete
|
| sounds/world/under_water.wav | ROLAND | Complete
|
| sounds/world/door_start.wav | ROLAND | Complete
|
| Assets list | Sound Designer | Task
|
| sounds/weapons/railgun/fire.wav | ROLAND | Complete
|
| sounds/weapons/lightning/fire.wav | ROLAND | Complete
|
| sounds/weapons/lightning/fly.wav | ROLAND | Complete
|
| sounds/weapons/lightning/discharge.wav | ROLAND | Complete
|
| sounds/weapons/hyperblaster/hit.wav | ROLAND | Complete
|
| sounds/weapons/hyperblaster/fire.wav | ROLAND | Complete
|
| sounds/weapons/supershotgun/fire.wav | ROLAND | Complete
|
| sounds/weapons/grenadelauncher/fire.wav | ROLAND | Complete
|
| sounds/weapons/shotgun/fire.wav | ROLAND | Complete
|
| sounds/weapons/common/explosion.wav | ROLAND | Complete
|
| sounds/weapons/common/no_ammo.wav | ROLAND | Complete
|
| sounds/weapons/common/pickup.wav | ROLAND | Complete
|
| sounds/weapons/common/switch.wav | ROLAND | Complete
|
| sounds/weapons/rocketlauncher/fire.wav | ROLAND | Complete
|
| sounds/weapons/bfg/hit.wav | ROLAND | Complete
|
| sounds/weapons/bfg/fire.wav | ROLAND | Complete
|
| sounds/weapons/machinegun/hit_1.wav | ROLAND | Complete
|
| sounds/weapons/machinegun/fire_1.wav | ROLAND | Complete
|
| sounds/weapons/machinegun/hit_2.wav | ROLAND | Complete
|
| sounds/weapons/machinegun/fire_2.wav | ROLAND | Complete
|
| sounds/weapons/machinegun/hit_3.wav | ROLAND | Complete
|
| sounds/weapons/machinegun/fire_3.wav | ROLAND | Complete
|
| sounds/weapons/machinegun/fire_4.wav | ROLAND | Complete
|