Timeline


and .

03/27/09:

17:37 Ticket #127 (Server should log kill locations (xyz), client should support loading and ...) created by jdolan
It would be incredibly useful to accumulate kill locations for each level, …
17:02 Changeset [316] by jdolan

Fix float -> vec3 implicit cast.

03/26/09:

04:40 Changeset [315] by jdolan

Fake some HDR.

01:19 Changeset [314] by jdolan

Minor vertex lighting tweaks. Meh.

00:16 Changeset [313] by jdolan

Use human-friendly ordering whenever rendering servers list -- abstract ...

03/25/09:

23:10 Changeset [312] by jdolan

Only retrieve modelview matrix once per frame.

17:54 Changeset [311] by jdolan

Grab overridden normalmaps in q2wmap -pak. Maybe.

17:41 Changeset [310] by trak

Update maps.lst

17:31 Changeset [309] by trak

Added Trial.

03/24/09:

01:39 Changeset [308] by jdolan

Heh, oops.

01:37 Changeset [307] by jdolan

Static lighting refactor: -Break color resolution code into separate ...

03/23/09:

23:39 Changeset [306] by trak

Adrenaline model and skin.

19:42 Ticket #87 (cursor character missing in conchars.tga) closed by jdolan
fixed: This was fixed ages ago.
19:37 Ticket #70 (make q2wmap build independend from q2w) closed by jdolan
wontfix: q2wmap now requires SDL, SDL_image, libjpeg, etc.. it would make little …
19:32 Ticket #125 (Override default normalmap via materials) closed by jdolan
fixed: [283] was committed against this. Online documentation also updated: …
19:30 Ticket #126 (Add an `install-data` target to Makefile.am) closed by jdolan
fixed: [304] was committed against this. The target is rsync-data. The …
19:25 Changeset [305] by jdolan

Conditionally include SDL.h in main.c.

19:19 Changeset [304] by jdolan

Add 'rsync-data' target to top-level Makefile.

18:52 Changeset [303] by jdolan

Only require libSDL for client build. Only allow tools to be built when ...

17:57 Changeset [302] by jdolan

Fix q2wmap build for libjpeg stuff.

02:35 Changeset [301] by jdolan

Shader updates for vertex based lighting -- come to think of it, this is ...

02:34 Changeset [300] by jdolan

Vertex lighting for mesh entities. This will probably be tuned a bit over ...

00:34 Changeset [299] by stanley

Add quake2world manpage and automake voodoo to see it through Fix ...

03/22/09:

23:19 Changeset [298] by jayschwa

Updated Windows icon to new logo and added large sizes for Vista. 16x16 ...

22:48 Changeset [297] by jayschwa

Added optional support for jpeg screenshots. Screenshot output format can ...

22:24 Ticket #126 (Add an `install-data` target to Makefile.am) created by jdolan
Being able to run something like sudo make install-data from the source …
20:38 Changeset [296] by stanley

Fix build dependency in debian control script for libsd-mixer1.2-dev

20:10 Changeset [295] by stanley

Updates for debian packaging to depend on libsdl-mixer1.2 Update README ...

13:43 Changeset [294] by trak

Torn normalmap updates.

03:43 Changeset [293] by jdolan

Use GL_RGB for lightmaps/deluxemaps, save a buttload of texture memory.

03/21/09:

18:14 Changeset [292] by mattn

* menu branch

14:28 Changeset [291] by jdolan

Use Roland's original hyperblaster sound, with a little bass boost.

14:20 Changeset [290] by jdolan

Increase volume on supershotgun.

14:18 Changeset [289] by jdolan

Increase volume on shotgun fire.

14:16 Changeset [288] by jdolan

Decrease volume on BFG hit.wav.

00:00 Changeset [287] by jdolan

Try this blend func for particles.

03/20/09:

23:40 Changeset [286] by jdolan

Updated railtrail particle.

23:40 Changeset [285] by jdolan

Roll rail trail particles.

22:53 Changeset [284] by trak

Fracs normal map updates.

22:50 Changeset [283] by jdolan

Allow overriding of normalmaps via materials definition.

05:02 Changeset [282] by trak

Torn tweaks.

04:52 Changeset [281] by jdolan

Load any supported model format for all models.

04:12 Changeset [280] by trak

Updated torn normalmaps.

01:00 Changeset [279] by jdolan

Do proper item resets when restarting game. Allow ctf to be toggled ...

00:30 Changeset [278] by jdolan

Clean up the client initialization routine a bit. Default s_rate to ...

00:22 Changeset [277] by jdolan

Fix kevlarman's bad cfg crash.

00:13 Changeset [276] by jdolan

Add a backtrace to Sys_Error.

00:07 Changeset [275] by jdolan

Comments.

03/19/09:

23:51 Changeset [274] by jdolan

Clamp dynamic light so as to not make things appear white. This is really ...

16:54 Changeset [273] by jdolan

Rename s_invert to s_reverse, since that's what most people call it.

16:29 Changeset [272] by jdolan

Resolve desktop resolution on startup. Use this whenever r_width/r_height ...

16:25 Changeset [271] by jdolan

Use Roland's original rocket sound.

15:51 Ticket #121 (Fractures updates) closed by jdolan
fixed
15:51 Ticket #120 (Aghast updates) closed by jdolan
fixed
13:05 Changeset [270] by jdolan

Default r_width and r_height to 0 (SDL uses current resolution).

12:05 Changeset [269] by jdolan

Add .ogg, .wav support to q2wmap -pak

03/17/09:

17:31 Changeset [268] by jdolan

Duh.

03/16/09:

09:13 Changeset [267] by maci

yay sdl_mixer <3

01:42 Changeset [266] by jdolan

Shortened up chat sounds.

01:32 Changeset [265] by jdolan

Amplify door sounds.

01:31 Changeset [264] by jdolan

Fix a couple sound bugs.

03/15/09:

16:58 Changeset [263] by jdolan

Whoops, this wasn't supposed to get in :>

14:51 Changeset [262] by jdolan

Might as well get this over with.

14:47 Changeset [261] by jdolan

Quiet down rocket sound.

14:46 Changeset [260] by jdolan

More sound fixes.

01:22 Ticket #119 (q2wdm3 updates) closed by trak
fixed: fixed in r255 r259
01:19 Changeset [259] by trak

q2wdm3 lighting tweaks.

00:52 Changeset [258] by jdolan

Old hit sound.

00:17 Changeset [257] by jdolan

Increase footstep sample volumes.

00:13 Changeset [256] by jdolan

Fix file format of footstep sounds.

03/14/09:

23:13 Ticket #125 (Override default normalmap via materials) created by trak
It would be nice to be able to define which normalmap is used for each …
17:46 Changeset [255] by trak

q2wdm3 updates.

03/12/09:

22:12 Changeset [254] by mattn

* fixed obj normal loading

22:06 Changeset [253] by mattn

* fixed obj model texcoord issue

03/11/09:

14:42 Changeset [252] by jdolan

Add a version file so NetRadiant? can identify us.

03/10/09:

01:29 Changeset [251] by jdolan

Lots of sounds from Roland.

03/09/09:

14:13 Ticket #124 (Crouching allows firing of projectiles through floors.) created by jdolan
Reported by DronAkaSmart?.
13:57 Changeset [250] by maci

fix win32 build (strcasestr missing)

07:53 Changeset [249] by mattn

* const + reduced scope

07:12 Changeset [248] by mattn

* reduced scope * static + const

05:11 Changeset [247] by jdolan

Closer to .obj texcoord issue.

04:17 Changeset [246] by jdolan

Add bubbles to gib effect for underwater deaths.

03:52 Changeset [245] by jdolan

Fix lightning sound management, Rolands sounds will be ready soon.

03/08/09:

14:06 Changeset [244] by jdolan

Scope.

13:47 Changeset [243] by jdolan

Apply r_showpolys to mesh models too.

13:03 Changeset [242] by jdolan

Whoops, lets not hose the RL for everybody.

13:02 Changeset [241] by jdolan

Actually I like this slightly better.

13:00 Changeset [240] by jdolan

Trim .obj lines.

07:49 Changeset [239] by mattn

* reduced scope * const

07:46 Changeset [238] by mattn

* const again

07:43 Changeset [237] by mattn

* reduced scope * const stuff

03:27 Changeset [236] by jdolan

Wavefront .obj file format support for mesh models.

03/04/09:

13:02 Changeset [235] by jdolan

Fix up lighting on Fractures.

03:27 Changeset [234] by keres

Replaced bfg with quad - aghast

03:25 Changeset [233] by keres

aghast with new quad .map

03:24 Changeset [232] by keres

quad instead of bfg

02:37 Changeset [231] by jdolan

Fix 3rd person camera logic for noclip vs spectate.

02:22 Changeset [230] by jdolan

Updated view.cfg's.

03/02/09:

18:26 Changeset [229] by jdolan

Update torn's mat in the src directory.

03/01/09:

19:53 Changeset [228] by jdolan

Minor organizational change to shell state.

19:50 Changeset [227] by jdolan

Shader updates to go with r226.

19:50 Changeset [226] by jdolan

Move shell effect over to shader to avoid copying/modifying texcoords, and ...

15:00 Changeset [225] by jdolan

Fix blend effect contention when using cl_blend < 1.0.

14:55 Changeset [224] by jdolan

Update default binds.

02/27/09:

16:27 Changeset [223] by jdolan

Move old docs to branch for now.

02/26/09:

18:49 Ticket #117 (Quake2World config directory not created correctly on Win32?) closed by ingar
fixed: Should be fixed in revision 222. Using backslash as path divider confuses …
18:38 Changeset [222] by ingar

on win32, make sure Sys_CreatePath creates My Games by using / as path ...

02/25/09:

04:08 Ticket #110 (allow trigger brushes to be used as teleporters (trigger_teleport, ...) closed by jdolan
fixed: [208] was committed against this. Use "trigger_teleporter" for your brush …
04:05 Ticket #92 (In window mode when opening console the mouse should be displayed) closed by jdolan
fixed
04:04 Changeset [221] by jdolan

Show cursor when at console in windowed mode. Closes #92.

03:54 Ticket #24 (Tell protocol 35 servers to never send blend..) closed by jdolan
wontfix: Quetoo is dead.
03:14 Ticket #123 (Tokays Towers rebuild) created by jdolan
03:07 Changeset [220] by jdolan

Nevermind that.

03:07 Changeset [219] by jdolan

Prevent drowned players from gasping on respawn.

03:03 Changeset [218] by jdolan

Reduce fall -> disabled jump period.

02:02 Changeset [217] by jdolan

Tune knockbacks.

01:50 Changeset [216] by jdolan

Fix several spawning bugs: -Correctly avoid team mates in CTF/TDM ...

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