Ticket #183 (closed enhancement: invalid)
Debris models for explosions
| Reported by: | jdolan | Owned by: | derelict |
|---|---|---|---|
| Priority: | minor | Component: | quake2world-data |
| Keywords: | Cc: | maci |
Description
Along the same lines as the gib models ticket, it'd be nice to have a few random small pieces of concrete / metal / ubiquitous Quake matter to scatter after explosions, like what Quake2 had in single-player. We could use these to enhance explosions in-game.
Change History
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