Ticket #182 (closed enhancement: invalid)
|Reported by:||jdolan||Owned by:||derelict|
It'd be really fun to add some gibs (bloody chunks of flesh) into the game for when players are over-killed, so that instead of a corpse they leave behind a pile of chunks.
I'm thinking we could have 2-3 separate gib chunk models (.obj) with diffuse and normalmap. They don't have to be super-detailed at all; people will get the idea