Today, I've decided to do a quick comparison as to the difference in frames per second between Quake2World, R1Q2 with R1GL, and Alien Arena. This is not perfect or in-depth by any means, and does not represent the overall frames per second of each game. It was tested on the top edge of q2dm1, looking down at the tip of the lower age.
Today I presented a friend with Quake2World, he promptly responded with a question. He asked me "Why should I play Quake2World?"
That is a very loaded while valid question. This is my public response to that individual and others who may be asking the same question. It is not in-depth, just a summary of my personal feelings about the current state of some attributes of Quake2World, hopefully a justification as to "Why Quake2World?"
Community:
Phenax was kind enough to put together a new trailer for Q2W, showing off what the game looks like today. You can see the relatively new hardware based dynamic lighting implementation, the pluggable renderer at work, 3rd person view, and the materials system.
http://satgnu.net/quake2world/320x200_xvid_q2w.avi
Enjoy!